Crusader

Statistics for the Crusader, Tier V, Medium, UK, calculated at 10/14/2019

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 459 241,058 Number of battles on this data set
Time 1 552 days Time that the tank was played
Commanders 64 2,833 Number of players on this data set
Time per Player 00:20 04:40 hours Time that each commander played on this tank
Time per Battle 02:55 03:17 minutes Time of each battle
Win Rate 50.8 48.6 % Percentage of Victories
WN8 1,028 773 Average WN8
Mastery 3.0 2.6 Average Mastery of the Players: 4 is Ace
Trees Cut 1.7 1.5 Trees/Battle Don't drink and Drive
Atack Damage 360 298 HP Direct Damage per Battle
Tracking Damage 11 14 HP Tracking Damage per Battle
Spotting Damage 139 149 HP Spotting Damage per Battle
Assisted Damage 150 163 HP Assisted Damage per Battle
Combined Damage 510 462 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.7 0.6 Kills per Battle
Max Kills 4.4 4.0 Average Max Kills per Commander
Spotted 1.6 1.6 Spotted Tanks per Battle
Capture 1.4 1.2 points Capture Points per Battle
Shots 11.8 12.1 Shots per Battles
Hits 7.1 6.8 Hits per Battle
Hit Ratio 59.9 56.1 % % of Shots that Hits the Target
Piercings 5.0 4.4 Piercings per Battle
Piercing Ratio 71.0 64.6 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 42.5 36.2 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 72 68 HP Average Damage per Piercing
DPM 123 90 HP/min Direct Damage per Minute
Combined DPM 175 140 HP/min Combined Damage per Minute
Defense Survival Rate 17.9 17.6 % % of Battles that the Tank Survives
Kills/Deaths 0.8 0.8 Kills for each Death on the Tank
Damage Received 400 395 HP Damage Received per Battle
Damage Ratio 0.9 0.8 The Direct Damage Dealt per Damage Received Ratio
Hits Received 4.0 4.4 Direct Hits Received per Battle
Explosion Hits Received 0.1 0.1 Explosion Hits Received per Battle
Piercings Received 3.5 3.7 Piercings Received per Battle
Blocked 13.0 17.3 % The % of hits that are Blocked by Armour
Dropped Capture 0.6 0.5 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 240 4 8
Good 1200 370 6 13
Great 2000 590 9 20
Unicum 2450 730 11 25

Expected Values for Computing WN8

Measure Value
Damage 460
Win Rate % 55.2
Kills 0.9
Spotted 1.6
Dropped Capture 1.2

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
AKTIV Tetsu-No-Yari 1 229 826 463 1,288 1.71 8
BU-RN FeLi_BTW 2 97 788 300 1,088 1.87 9
SRT cosmostar92 3 814 636 423 1,059 1.35 8
R7P Derelord24 4 95 748 169 917 1.67 6
ANZUS FrostySteel03 5 87 566 324 890 1.21 5
BEE4U pokupoku-01 6 162 668 218 885 1.40 6
SANS SHiN-yukarilove 7 413 563 286 849 1.03 7
AKTIV danke652 8 201 580 269 849 0.91 6
MIA Lentorg 9 69 608 202 809 1.12 5
LV ANDRIO20 10 86 622 153 775 1.15 5
_PIE_ InVaderEdin70 11 175 508 225 732 1.02 5
RETR0 theylive75 12 65 497 228 725 0.91 4
BOB13 mc-flolo13 13 53 579 145 724 1.23 6
ODH Colonel_Zechs 14 123 481 239 720 0.91 5
HISPA es Eldelplan 15 324 419 295 714 0.75 5
-_X_- ReBooT2017 16 253 542 171 712 1.05 6
LEONI it BlueRooster24 17 104 493 196 688 0.95 5
T4NKZ KungFuSquirrell 18 76 371 298 669 0.70 4
P-R-K it BIaCk_SaBbAtH 19 60 485 144 629 1.10 5
LVSI ch Touthmosis_III 20 77 374 240 614 0.75 4
N0_OB KuPuK_MyTuT 21 52 485 126 612 1.15 7
-GBR- Grinya05 22 50 435 168 602 0.84 5
-RFI- Bleed_wit_me 23 227 329 273 602 0.62 5
WASAA pepesevi 24 102 394 206 600 0.86 5
SWEDE crossroad66devil 25 439 419 168 587 0.79 5

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 715
2 85 935
3 95 1,045