Churchill I

Statistics for the Churchill I, Tier V, Heavy, UK, calculated at 8/12/2019

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Help me keep this site ad free! Donate!

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 1,872 923,044 Number of battles on this data set
Time 5 2,704 days Time that the tank was played
Commanders 233 9,139 Number of players on this data set
Time per Player 00:30 07:05 hours Time that each commander played on this tank
Time per Battle 03:46 04:13 minutes Time of each battle
Win Rate 52.6 49.8 % Percentage of Victories
WN8 1,169 1,012 Average WN8
Mastery 3.0 2.7 Average Mastery of the Players: 4 is Ace
Trees Cut 1.1 1.0 Trees/Battle Don't drink and Drive
Atack Damage 542 487 HP Direct Damage per Battle
Tracking Damage 29 27 HP Tracking Damage per Battle
Spotting Damage 96 104 HP Spotting Damage per Battle
Assisted Damage 125 131 HP Assisted Damage per Battle
Combined Damage 667 618 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 1.0 0.9 Kills per Battle
Max Kills 5.3 5.0 Average Max Kills per Commander
Spotted 0.6 0.6 Spotted Tanks per Battle
Capture 1.4 1.5 points Capture Points per Battle
Shots 9.8 12.2 Shots per Battles
Hits 6.4 7.6 Hits per Battle
Hit Ratio 65.6 62.5 % % of Shots that Hits the Target
Piercings 4.7 4.8 Piercings per Battle
Piercing Ratio 72.5 63.2 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 47.5 39.5 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 116 101 HP Average Damage per Piercing
DPM 143 115 HP/min Direct Damage per Minute
Combined DPM 176 147 HP/min Combined Damage per Minute
Defense Survival Rate 30.7 30.5 % % of Battles that the Tank Survives
Kills/Deaths 1.4 1.3 Kills for each Death on the Tank
Damage Received 559 556 HP Damage Received per Battle
Damage Ratio 1.0 0.9 The Direct Damage Dealt per Damage Received Ratio
Hits Received 7.6 8.1 Direct Hits Received per Battle
Explosion Hits Received 0.3 0.3 Explosion Hits Received per Battle
Piercings Received 4.3 4.6 Piercings Received per Battle
Blocked 42.8 43.7 % The % of hits that are Blocked by Armour
Dropped Capture 0.7 0.8 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 330 3 6
Good 1200 500 5 10
Great 2000 800 7 15
Unicum 2450 990 9 18

Expected Values for Computing WN8

Measure Value
Damage 624
Win Rate % 55.7
Kills 1.1
Spotted 0.9
Dropped Capture 1.3

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
AKTIV Tetsu-No-Yari 1 254 956 253 1,209 1.82 7
ESEL Cannstatt1893 2 185 998 138 1,135 1.94 9
VETZ MrNovatski19 3 127 970 164 1,134 1.87 7
SOBR ru oselok 4 51 926 153 1,079 1.59 6
HILL jp_74 5 361 906 172 1,078 1.75 8
V1SHS Magoopi 6 123 900 176 1,077 1.82 7
GOLOD kostya28051986 7 299 909 140 1,049 1.53 6
W_A_R derongfrulum 8 123 895 154 1,049 1.36 6
TFOU Mindou22 9 524 837 181 1,019 1.57 8
SUPAK silvek01 10 4,516 736 276 1,012 1.39 9
KAOS es Franky-Martinez 11 72 878 121 999 1.54 5
TUFF cesayl01 12 136 856 139 996 1.69 8
1TEAM I_Fear_You_ 13 278 855 124 979 1.70 7
-LPS- islamalvinas1982 14 52 774 201 975 1.65 5
ALPI it lucaburino66 15 85 822 136 958 1.33 6
B___S marcom5666 16 73 820 137 956 1.51 7
K1LL GulliCZ 17 90 787 146 933 1.27 5
LV ANDRIO20 18 102 778 153 931 1.25 6
YUGO deotricky 19 113 713 217 930 1.23 9
VALOR Usac_Force 20 235 776 138 914 1.57 8
SPW es moy10jerez 21 684 767 142 909 1.34 7
KILO PITBULLKING17 22 714 773 135 908 1.36 9
RCAC2 THExPIKACHU 23 300 776 124 901 1.51 8
LUKA demich87 24 64 762 132 894 1.45 6
SKCZ1 radoch33 25 72 703 184 888 1.26 6

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 813
2 85 1,063
3 95 1,188