Churchill I

Statistics for the Churchill I, Tier V, Heavy, UK, calculated at 10/14/2019

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 1,704 957,315 Number of battles on this data set
Time 4 2,802 days Time that the tank was played
Commanders 232 9,501 Number of players on this data set
Time per Player 00:27 07:04 hours Time that each commander played on this tank
Time per Battle 03:47 04:12 minutes Time of each battle
Win Rate 49.9 49.8 % Percentage of Victories
WN8 1,081 1,009 Average WN8
Mastery 3.0 2.7 Average Mastery of the Players: 4 is Ace
Trees Cut 1.1 1.0 Trees/Battle Don't drink and Drive
Atack Damage 516 486 HP Direct Damage per Battle
Tracking Damage 23 27 HP Tracking Damage per Battle
Spotting Damage 88 104 HP Spotting Damage per Battle
Assisted Damage 110 131 HP Assisted Damage per Battle
Combined Damage 626 617 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.9 0.9 Kills per Battle
Max Kills 5.2 5.0 Average Max Kills per Commander
Spotted 0.6 0.6 Spotted Tanks per Battle
Capture 1.6 1.5 points Capture Points per Battle
Shots 10.0 12.2 Shots per Battles
Hits 6.4 7.6 Hits per Battle
Hit Ratio 64.3 62.4 % % of Shots that Hits the Target
Piercings 4.5 4.8 Piercings per Battle
Piercing Ratio 70.8 63.1 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 45.5 39.4 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 114 101 HP Average Damage per Piercing
DPM 136 115 HP/min Direct Damage per Minute
Combined DPM 165 146 HP/min Combined Damage per Minute
Defense Survival Rate 28.8 30.5 % % of Battles that the Tank Survives
Kills/Deaths 1.3 1.3 Kills for each Death on the Tank
Damage Received 575 556 HP Damage Received per Battle
Damage Ratio 0.9 0.9 The Direct Damage Dealt per Damage Received Ratio
Hits Received 7.6 8.1 Direct Hits Received per Battle
Explosion Hits Received 0.2 0.3 Explosion Hits Received per Battle
Piercings Received 4.5 4.6 Piercings Received per Battle
Blocked 40.7 43.7 % The % of hits that are Blocked by Armour
Dropped Capture 0.8 0.8 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 330 3 7
Good 1200 500 5 10
Great 2000 800 8 16
Unicum 2450 990 9 20

Expected Values for Computing WN8

Measure Value
Damage 624
Win Rate % 55.7
Kills 1.1
Spotted 0.9
Dropped Capture 1.3

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
AKTIV Tetsu-No-Yari 1 258 950 250 1,200 1.81 7
VETZ MrNovatski19 2 139 967 164 1,132 1.89 7
M1A us JayMoney2685 3 53 936 189 1,125 1.66 6
HILL jp_74 4 363 909 171 1,080 1.76 8
V1SHS Magoopi 5 127 895 176 1,072 1.80 7
GOLOD HURRICANE-BLR 6 299 909 140 1,049 1.53 6
HESH Jacob67432 7 56 834 215 1,049 1.38 6
W_A_R derongfrulum 8 134 903 146 1,048 1.48 8
TFOU Mindou22 9 524 837 181 1,019 1.57 8
SUPAK silvek01 10 4,516 736 276 1,012 1.39 9
KAOS es Franky-Martinez 11 81 883 127 1,010 1.57 5
1TEAM I_Fear_You_ 12 302 859 125 984 1.71 7
ALPI it lucaburino66 13 85 822 136 958 1.33 6
I114I ProTonicStoRm 14 100 854 103 957 1.20 4
GER_1 puckbuster8 15 152 787 168 955 1.37 8
LV ANDRIO20 16 110 783 155 939 1.25 6
YOLLO pl daros81 17 50 663 271 934 1.12 5
SCRUB Autech91 18 54 760 163 923 1.33 5
VALOR Usac_Force 19 238 769 141 910 1.55 8
KILO PITBULLKING17 20 715 774 135 908 1.37 9
RCAC2 THExPIKACHU 21 309 770 122 892 1.50 8
GUGA WaisFox 22 54 659 231 890 1.22 5
SKCZ1 radoch33 23 72 703 184 888 1.26 6
DW2 ASAYASU1130 24 176 747 128 875 1.48 8
GORFO Xx_TIRPIZT_xX 25 221 699 173 873 1.30 6

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 748
2 85 978
3 95 1,093