Kaiju

Kaiju O-I

Statistics for the Kaiju, Premium Tier VI, Heavy, Japan, calculated at 4/15/2019

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

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Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 1,584 245,356 Number of battles on this data set
Time 5 783 days Time that the tank was played
Commanders 249 1,188 Number of players on this data set
Time per Player 00:27 15:49 hours Time that each commander played on this tank
Time per Battle 04:19 04:35 minutes Time of each battle
Win Rate 48.8 54.9 % Percentage of Victories
WN8 1,468 1,680 Average WN8
Mastery 3.1 2.9 Average Mastery of the Players: 4 is Ace
Trees Cut 1.6 1.8 Trees/Battle Don't drink and Drive
Atack Damage 847 891 HP Direct Damage per Battle
Tracking Damage 36 38 HP Tracking Damage per Battle
Spotting Damage 142 165 HP Spotting Damage per Battle
Assisted Damage 178 203 HP Assisted Damage per Battle
Combined Damage 1,024 1,093 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 1.0 1.1 Kills per Battle
Max Kills 6.1 6.0 Average Max Kills per Commander
Spotted 0.7 0.8 Spotted Tanks per Battle
Capture 0.7 1.5 points Capture Points per Battle
Shots 6.2 6.5 Shots per Battles
Hits 4.4 4.6 Hits per Battle
Hit Ratio 70.6 70.8 % % of Shots that Hits the Target
Piercings 3.2 3.4 Piercings per Battle
Piercing Ratio 74.2 74.5 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 52.4 52.7 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 261 260 HP Average Damage per Piercing
DPM 195 194 HP/min Direct Damage per Minute
Combined DPM 236 238 HP/min Combined Damage per Minute
Defense Survival Rate 30.1 35.7 % % of Battles that the Tank Survives
Kills/Deaths 1.4 1.7 Kills for each Death on the Tank
Damage Received 773 735 HP Damage Received per Battle
Damage Ratio 1.1 1.2 The Direct Damage Dealt per Damage Received Ratio
Hits Received 9.2 9.6 Direct Hits Received per Battle
Explosion Hits Received 0.3 0.3 Explosion Hits Received per Battle
Piercings Received 4.1 3.9 Piercings Received per Battle
Blocked 55.2 59.5 % The % of hits that are Blocked by Armour
Dropped Capture 0.8 0.7 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 450 2 4
Good 1200 670 3 5
Great 2000 1,080 5 8
Unicum 2450 1,330 6 10

Expected Values for Computing WN8

Measure Value
Damage 844
Win Rate % 54.5
Kills 1.0
Spotted 0.8
Dropped Capture 0.6

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
GOGO Sarah_Kerrigan81 1 154 1,417 265 1,681 1.57 8
XRM cowboybebop7DR 2 65 1,383 269 1,653 1.75 6
-DNO- gregorysh72 3 110 1,399 240 1,639 1.86 6
303 bebul691 4 106 1,323 302 1,625 1.70 6
1_DP pl Adiv87 5 138 1,353 256 1,609 1.69 6
BERS pl Blantuszek 6 178 1,341 250 1,591 1.60 7
RON1N matiaspro20 7 144 1,353 210 1,563 1.57 8
BUBBA BUBBAWARFARE 8 97 1,237 295 1,532 1.57 7
HYPE pl Gawrys81 9 198 1,282 249 1,531 1.40 8
SRT PeXy123 10 106 1,238 285 1,523 1.75 9
VENGA empire80 11 157 1,314 206 1,520 1.58 7
ORZEL pl Bastek_pl1 12 185 1,321 193 1,514 1.55 7
C2C es Amano7007 13 419 1,302 202 1,504 1.50 9
VATAN eses_redblack 14 1,423 1,252 237 1,490 1.55 10
AKTIV xSKSturmHD 15 81 1,229 246 1,476 1.42 6
EQUES hilutu 16 122 1,239 235 1,475 1.52 6
T-N-T LONEW0LFKanji8 17 283 1,263 206 1,469 1.36 9
OFL de Nightspear85 18 127 1,197 271 1,468 1.47 8
R4TS ACS1893-Karel 19 602 1,228 218 1,446 1.57 9
41RUS LeIIIkaPK 20 378 1,193 248 1,441 1.38 8
HSOKK hu Beeblbrox 21 345 1,200 240 1,440 1.51 8
1_DP pl radoniu 22 103 1,216 220 1,436 1.32 7
ACE us TaterN3Tots 23 69 1,244 191 1,435 1.45 7
V-1-P RusGolD27 24 223 1,121 305 1,426 1.36 6
GRAP No_Brain_NoPain 25 249 1,135 291 1,426 1.32 9

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 1,235
2 85 1,615
3 95 1,805