Reach

Long Reach

Statistics for the Reach, Tier VI, Heavy, Mercenaries, calculated at 6/17/2019

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

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Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 2,948 97,966 Number of battles on this data set
Time 8 275 days Time that the tank was played
Commanders 367 868 Number of players on this data set
Time per Player 00:31 07:36 hours Time that each commander played on this tank
Time per Battle 03:56 04:02 minutes Time of each battle
Win Rate 51.3 52.7 % Percentage of Victories
WN8 1,371 1,517 Average WN8
Mastery 3.1 3.0 Average Mastery of the Players: 4 is Ace
Trees Cut 1.3 1.3 Trees/Battle Don't drink and Drive
Atack Damage 767 809 HP Direct Damage per Battle
Tracking Damage 33 34 HP Tracking Damage per Battle
Spotting Damage 159 155 HP Spotting Damage per Battle
Assisted Damage 192 189 HP Assisted Damage per Battle
Combined Damage 959 998 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.9 1.0 Kills per Battle
Max Kills 5.4 5.3 Average Max Kills per Commander
Spotted 0.8 0.9 Spotted Tanks per Battle
Capture 1.1 1.2 points Capture Points per Battle
Shots 4.7 4.9 Shots per Battles
Hits 3.2 3.3 Hits per Battle
Hit Ratio 67.0 67.9 % % of Shots that Hits the Target
Piercings 2.4 2.5 Piercings per Battle
Piercing Ratio 75.3 75.6 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 50.5 51.3 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 322 324 HP Average Damage per Piercing
DPM 195 200 HP/min Direct Damage per Minute
Combined DPM 244 247 HP/min Combined Damage per Minute
Defense Survival Rate 25.7 28.1 % % of Battles that the Tank Survives
Kills/Deaths 1.3 1.4 Kills for each Death on the Tank
Damage Received 780 775 HP Damage Received per Battle
Damage Ratio 1.0 1.0 The Direct Damage Dealt per Damage Received Ratio
Hits Received 6.9 6.9 Direct Hits Received per Battle
Explosion Hits Received 0.3 0.3 Explosion Hits Received per Battle
Piercings Received 4.3 4.3 Piercings Received per Battle
Blocked 38.0 38.0 % The % of hits that are Blocked by Armour
Dropped Capture 0.3 0.5 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 420 2 3
Good 1200 640 2 4
Great 2000 1,030 4 7
Unicum 2450 1,270 4 8

Expected Values for Computing WN8

Measure Value
Damage 801
Win Rate % 54.0
Kills 1.0
Spotted 0.9
Dropped Capture 0.9

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
EASY ru Scourge47 1 62 1,471 200 1,671 1.74 6
FNXIT it max22rocco 2 62 1,400 264 1,665 1.47 5
FNXIT it Emergence_Inck 3 105 1,407 223 1,629 1.62 6
VVTF HADERY3AD 4 61 1,472 154 1,626 1.41 6
SLON denis1984537 5 61 1,308 309 1,617 1.49 6
-WNG- us Metro-Rat96 6 163 1,429 182 1,611 1.42 6
PIX CTapocTa_PaHDoMa 7 135 1,472 134 1,606 1.79 7
AKTIV resamali 8 70 1,237 309 1,546 1.33 5
PL-H pl pechowy1996 9 61 1,340 195 1,535 1.82 10
KO3AK nebogavitalii 10 112 1,254 271 1,526 1.42 6
LTTB Bearded_Beast80 11 96 1,300 208 1,508 1.38 7
GOKU br andersongabiju 12 67 1,279 222 1,500 1.40 5
BERS pl slifixo 13 164 1,269 225 1,494 1.55 6
TFOU Mindou22 14 76 1,217 270 1,488 1.37 7
-TEX- de JoMaPa14 15 99 1,185 288 1,473 1.32 5
-OLD- ru IGOR_Hecaxap 16 100 1,279 188 1,467 1.24 7
FMA fr MassFR 17 136 1,116 351 1,467 1.49 6
VATAN eses_redblack 18 82 1,249 214 1,463 1.51 7
RETRO Ejik_v_kymare 19 96 1,238 225 1,463 1.64 6
GR0M pl Gerwazy1988 20 69 1,210 221 1,431 1.46 6
XRM GabrielZ 21 61 1,143 279 1,422 1.43 7
LC-IT it Xx_MavericKx_xX 22 73 1,281 139 1,420 1.49 6
GR0M pl Graba8503_PL 23 69 1,133 286 1,418 1.23 6
RETRO MyKbl4_ 24 67 1,107 300 1,407 1.40 7
P-R-K it ZeMajor 25 102 1,243 150 1,394 1.60 7

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 1,105
2 85 1,445
3 95 1,615