StuG IV

Statistics for the StuG IV, Premium Tier V, TD, Germany, calculated at 5/25/2020

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 366 44,338 Number of battles on this data set
Time 1 116 days Time that the tank was played
Commanders 44 352 Number of players on this data set
Time per Player 00:30 07:53 hours Time that each commander played on this tank
Time per Battle 03:40 03:45 minutes Time of each battle
Win Rate 51.9 49.4 % Percentage of Victories
WN8 1,106 1,056 Average WN8
Mastery 3.3 3.3 Average Mastery of the Players: 4 is Ace
Trees Cut 0.9 1.3 Trees/Battle Don't drink and Drive
Atack Damage 450 420 HP Direct Damage per Battle
Tracking Damage 20 24 HP Tracking Damage per Battle
Spotting Damage 71 72 HP Spotting Damage per Battle
Assisted Damage 91 96 HP Assisted Damage per Battle
Combined Damage 541 516 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.7 0.9 Kills per Battle
Max Kills 5.2 4.7 Average Max Kills per Commander
Spotted 0.5 0.6 Spotted Tanks per Battle
Capture 0.6 1.0 points Capture Points per Battle
Shots 9.9 10.1 Shots per Battles
Hits 6.7 6.5 Hits per Battle
Hit Ratio 67.0 64.3 % % of Shots that Hits the Target
Piercings 4.4 4.3 Piercings per Battle
Piercing Ratio 65.9 66.6 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 44.2 42.8 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 102 98 HP Average Damage per Piercing
DPM 122 112 HP/min Direct Damage per Minute
Combined DPM 147 137 HP/min Combined Damage per Minute
Defense Survival Rate 24.3 23.7 % % of Battles that the Tank Survives
Kills/Deaths 1.0 1.1 Kills for each Death on the Tank
Damage Received 311 302 HP Damage Received per Battle
Damage Ratio 1.4 1.4 The Direct Damage Dealt per Damage Received Ratio
Hits Received 3.7 4.4 Direct Hits Received per Battle
Explosion Hits Received 0.1 0.1 Explosion Hits Received per Battle
Piercings Received 2.8 3.0 Piercings Received per Battle
Blocked 24.3 31.3 % The % of hits that are Blocked by Armour
Dropped Capture 0.8 0.8 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 280 3 7
Good 1200 430 5 10
Great 2000 690 7 16
Unicum 2450 840 9 19

Expected Values for Computing WN8

Measure Value
Damage 534
Win Rate % 53.4
Kills 1.1
Spotted 0.6
Dropped Capture 1.5

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
XRM creedcrusher 1 147 800 156 956 1.62 7
AKTIV XxBonkstaxX 2 223 767 142 908 1.67 6
WACEK pl Lukasz_K1981 3 134 812 81 893 1.45 6
2EASY l_DESERT_FOX_l 4 50 732 113 845 1.18 5
-TEX- de lupus2703 5 280 693 142 835 1.50 8
PLOMO medelcampos 6 872 741 93 834 1.45 7
-WAR cesayl01 7 68 670 95 766 1.57 5
-BWP- pl flamini757 8 87 598 152 750 1.30 5
4LOST Marsiracer 9 65 646 102 748 1.43 4
-MFG- GREMIO67 10 190 634 112 745 1.29 5
BEE4U uruma999 11 267 594 151 745 1.24 7
SLZA Bonokless 12 349 594 125 719 1.22 8
F0CUS iTz-O1NK_ 13 82 602 104 706 1.18 5
FETIH a111aaaddd 14 207 611 91 702 1.38 8
VK_T Sachsenblut77 15 177 637 65 701 1.27 7
BRUTL sergioerv 16 87 542 154 696 1.02 4
DRAK0 MauzerX8 17 56 549 136 685 0.89 5
-NBD- us Jddan_ 18 87 583 86 669 1.31 5
SCREW ZappoSpazzo 19 342 564 102 666 0.96 7
VENGA Thrillhelm 20 121 541 118 659 1.12 6
KOMB1 de CavesMind 21 57 535 108 643 1.14 5
HUNOK ImrePataki 22 79 527 115 642 1.03 5
KFIN masamies 23 472 525 113 639 0.98 6
GRUMP Xeen_v 24 123 475 151 626 0.97 6
GR0M pl BELVEDER_VODKAPL 25 88 516 106 621 1.01 5

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 423
2 85 553
3 95 618