AMX 50 B

Statistics for the AMX 50 B, Tier X, Heavy, France, calculated at 9/16/2019

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 9,545 506,039 Number of battles on this data set
Time 31 1,736 days Time that the tank was played
Commanders 636 1,733 Number of players on this data set
Time per Player 01:09 00:02 hours Time that each commander played on this tank
Time per Battle 04:38 04:56 minutes Time of each battle
Win Rate 55.6 53.7 % Percentage of Victories
WN8 2,465 2,288 Average WN8
Mastery 3.3 3.2 Average Mastery of the Players: 4 is Ace
Trees Cut 2.4 2.4 Trees/Battle Don't drink and Drive
Atack Damage 2,646 2,477 HP Direct Damage per Battle
Tracking Damage 163 136 HP Tracking Damage per Battle
Spotting Damage 301 299 HP Spotting Damage per Battle
Assisted Damage 464 435 HP Assisted Damage per Battle
Combined Damage 3,110 2,912 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 1.3 1.3 Kills per Battle
Max Kills 6.0 6.0 Average Max Kills per Commander
Spotted 1.1 1.0 Spotted Tanks per Battle
Capture 0.3 0.4 points Capture Points per Battle
Shots 11.6 11.4 Shots per Battles
Hits 9.4 9.1 Hits per Battle
Hit Ratio 80.7 79.6 % % of Shots that Hits the Target
Piercings 7.1 6.7 Piercings per Battle
Piercing Ratio 75.1 73.3 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 60.7 58.4 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 375 371 HP Average Damage per Piercing
DPM 570 502 HP/min Direct Damage per Minute
Combined DPM 670 590 HP/min Combined Damage per Minute
Defense Survival Rate 30.8 31.4 % % of Battles that the Tank Survives
Kills/Deaths 1.8 1.9 Kills for each Death on the Tank
Damage Received 1,806 1,789 HP Damage Received per Battle
Damage Ratio 1.5 1.4 The Direct Damage Dealt per Damage Received Ratio
Hits Received 5.1 5.1 Direct Hits Received per Battle
Explosion Hits Received 0.2 0.2 Explosion Hits Received per Battle
Piercings Received 4.3 4.2 Piercings Received per Battle
Blocked 16.4 16.5 % The % of hits that are Blocked by Armour
Dropped Capture 0.9 1.0 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 1,020 3 5
Good 1200 1,540 5 7
Great 2000 2,470 7 11
Unicum 2450 3,040 9 14

Expected Values for Computing WN8

Measure Value
Damage 1,925
Win Rate % 48.6
Kills 1.0
Spotted 1.0
Dropped Capture 0.7

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
-OLD- ru KOT_B_KACKE 1 603 4,728 557 5,284 2.45 10
ENVY ru SteelMashine 2 281 4,307 633 4,940 2.18 7
-ONE- klesionHD 3 248 4,270 623 4,892 2.15 8
TOTO rubtv 4 182 4,167 603 4,770 1.97 6
B_O_B pl kratochvil-roman 5 236 3,931 833 4,764 2.13 7
ACE us lEl_jeringasl 6 190 4,048 658 4,706 1.87 7
AKUMA fr ZiTN- 7 161 4,223 477 4,700 1.58 9
ONU un spf1972 8 123 3,896 757 4,653 1.84 7
AKUMA fr XnFrenzy 9 644 3,918 627 4,545 1.84 7
WLFPK TheSilentMan750 10 138 3,858 679 4,536 2.43 8
KJIAH xe elamoespgamer 11 177 3,918 579 4,497 1.94 6
-W- monkey_killer_ip 12 301 3,964 528 4,492 1.87 7
FNXIT it NinjaMultiKiller 13 173 3,944 503 4,447 2.01 6
EQUES Jefuty_MkII 14 211 3,745 689 4,434 1.97 7
KAPPA us Lost_Horizons_ 15 541 3,753 663 4,417 1.92 8
TC_ Near_Tanks 16 767 3,793 622 4,416 1.82 8
ENVY ru l6a6yLLlka_BaHul 17 385 3,662 715 4,377 1.90 8
-UXP- I_WerwolF 18 584 3,668 704 4,372 1.80 7
FMA fr Darl0uPato 19 216 3,527 800 4,327 1.47 6
-UXP- x_iNexuS_- 20 216 3,775 536 4,311 2.25 7
AKTIV REAL_GLaDiatoR50 21 672 3,672 624 4,297 2.08 8
KJIAH xe Damir910407 22 206 3,810 472 4,282 2.00 9
UP ReliaNce_On_God 23 185 3,730 545 4,275 1.85 7
2FFU need_HEAT2_beat 24 260 3,580 686 4,265 2.17 7
-RAV- it primus-rave 25 717 3,680 580 4,260 1.91 10

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 3,185
2 85 4,165
3 95 4,655