Pz. III/IV

Pz.Kpfw. III/IV

Statistics for the Pz. III/IV, Tier V, Medium, Germany, calculated at 10/14/2019

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 582 328,931 Number of battles on this data set
Time 1 757 days Time that the tank was played
Commanders 84 3,308 Number of players on this data set
Time per Player 00:20 05:29 hours Time that each commander played on this tank
Time per Battle 03:00 03:18 minutes Time of each battle
Win Rate 53.8 48.5 % Percentage of Victories
WN8 1,473 834 Average WN8
Mastery 3.3 2.6 Average Mastery of the Players: 4 is Ace
Trees Cut 1.9 1.7 Trees/Battle Don't drink and Drive
Atack Damage 448 316 HP Direct Damage per Battle
Tracking Damage 18 20 HP Tracking Damage per Battle
Spotting Damage 127 110 HP Spotting Damage per Battle
Assisted Damage 145 130 HP Assisted Damage per Battle
Combined Damage 593 446 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.9 0.6 Kills per Battle
Max Kills 5.5 4.1 Average Max Kills per Commander
Spotted 1.7 1.2 Spotted Tanks per Battle
Capture 1.0 1.2 points Capture Points per Battle
Shots 10.3 8.5 Shots per Battles
Hits 6.1 4.9 Hits per Battle
Hit Ratio 59.4 57.7 % % of Shots that Hits the Target
Piercings 4.3 3.2 Piercings per Battle
Piercing Ratio 70.3 64.8 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 41.7 37.4 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 104 100 HP Average Damage per Piercing
DPM 149 95 HP/min Direct Damage per Minute
Combined DPM 197 135 HP/min Combined Damage per Minute
Defense Survival Rate 20.3 17.8 % % of Battles that the Tank Survives
Kills/Deaths 1.1 0.8 Kills for each Death on the Tank
Damage Received 421 397 HP Damage Received per Battle
Damage Ratio 1.1 0.8 The Direct Damage Dealt per Damage Received Ratio
Hits Received 5.7 5.5 Direct Hits Received per Battle
Explosion Hits Received 0.1 0.2 Explosion Hits Received per Battle
Piercings Received 3.6 3.5 Piercings Received per Battle
Blocked 36.7 36.9 % The % of hits that are Blocked by Armour
Dropped Capture 0.8 0.5 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 250 3 6
Good 1200 370 4 9
Great 2000 600 6 14
Unicum 2450 730 8 17

Expected Values for Computing WN8

Measure Value
Damage 464
Win Rate % 54.9
Kills 0.9
Spotted 1.5
Dropped Capture 1.0

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
KIRA mura_soft_tennis 1 68 942 368 1,311 1.69 5
TAPAH VDV_RULIT 2 67 871 382 1,253 1.99 6
AKTIV Tetsu-No-Yari 3 289 812 382 1,194 1.81 7
ITS kaz-_142 4 70 778 289 1,066 1.47 6
X__G Higfresk93 5 108 799 140 939 1.69 8
313 OwesomeLolz 6 76 680 246 926 1.32 5
TALON aicatmie 7 252 740 171 912 1.59 7
MAPLE Smellsfinetome 8 186 710 188 898 1.30 9
CQNAT Ti-Collin 9 54 598 259 857 1.43 6
-SWE- EWELOON 10 57 630 201 831 1.30 6
65REG ISLAND_KARAFUTO 11 62 639 178 817 1.31 5
LV ANDRIO20 12 93 643 137 781 1.10 6
PYROC TRY-ToroRosso 13 323 592 180 772 1.28 7
RETR0 theylive75 14 288 540 224 764 1.08 6
-DDR- lmh71 15 342 535 224 760 1.04 6
G_T_W D19_Jumper_87T 16 75 574 183 757 1.28 5
-NA- jaszme 17 85 531 175 706 1.11 7
NARNI filip-gombey 18 101 570 128 698 1.29 6
45TH TheGuyOnMyPS 19 68 570 126 696 1.01 4
_TCT_ MOGO-BIKER 20 138 543 145 687 1.15 7
KJIAH xe Emergence_Inck 21 192 518 169 687 1.03 5
FOAS Arufonsu102 22 149 490 184 674 1.03 8
BOB13 mc-flolo13 23 121 541 129 670 1.23 6
DETH Vinny_Deth 24 214 532 135 667 1.07 6
SKCZ Salty_jenda 25 70 528 138 666 0.84 6

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 650
2 85 850
3 95 950