BDR G1 B

Statistics for the BDR G1 B, Tier V, Heavy, France, calculated at 7/13/2020

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 424 390,165 Number of battles on this data set
Time 1 1,073 days Time that the tank was played
Commanders 76 4,482 Number of players on this data set
Time per Player 00:20 05:44 hours Time that each commander played on this tank
Time per Battle 03:45 03:57 minutes Time of each battle
Win Rate 50.9 49.7 % Percentage of Victories
WN8 1,214 1,036 Average WN8
Mastery 2.9 2.7 Average Mastery of the Players: 4 is Ace
Trees Cut 0.5 1.0 Trees/Battle Don't drink and Drive
Atack Damage 569 505 HP Direct Damage per Battle
Tracking Damage 20 28 HP Tracking Damage per Battle
Spotting Damage 95 83 HP Spotting Damage per Battle
Assisted Damage 115 110 HP Assisted Damage per Battle
Combined Damage 683 615 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.9 0.9 Kills per Battle
Max Kills 5.2 5.1 Average Max Kills per Commander
Spotted 0.6 0.6 Spotted Tanks per Battle
Capture 0.7 1.3 points Capture Points per Battle
Shots 6.0 7.0 Shots per Battles
Hits 4.0 4.5 Hits per Battle
Hit Ratio 66.8 64.7 % % of Shots that Hits the Target
Piercings 2.9 3.0 Piercings per Battle
Piercing Ratio 71.2 65.7 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 47.5 42.5 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 198 170 HP Average Damage per Piercing
DPM 151 127 HP/min Direct Damage per Minute
Combined DPM 182 155 HP/min Combined Damage per Minute
Defense Survival Rate 28.3 27.3 % % of Battles that the Tank Survives
Kills/Deaths 1.3 1.3 Kills for each Death on the Tank
Damage Received 546 526 HP Damage Received per Battle
Damage Ratio 1.0 1.0 The Direct Damage Dealt per Damage Received Ratio
Hits Received 5.6 6.7 Direct Hits Received per Battle
Explosion Hits Received 0.2 0.3 Explosion Hits Received per Battle
Piercings Received 4.0 4.2 Piercings Received per Battle
Blocked 29.3 36.8 % The % of hits that are Blocked by Armour
Dropped Capture 0.9 0.6 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 340 2 4
Good 1200 510 3 6
Great 2000 820 5 9
Unicum 2450 1,000 6 11

Expected Values for Computing WN8

Measure Value
Damage 636
Win Rate % 55.3
Kills 1.1
Spotted 0.9
Dropped Capture 1.0

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
LEONI it TheMonster17 1 124 1,054 164 1,218 1.69 6
CEHAT HURRICANE-BLR 2 244 1,007 128 1,134 1.86 8
GS- Nega_x64 3 219 999 103 1,102 1.83 7
SWARM bob85556hhy 4 71 963 129 1,093 1.49 7
FILTH ColinMac42 5 305 899 175 1,074 1.95 8
HGWT Jeomhwa 6 202 920 128 1,048 1.61 7
LV ANDRIO20 7 87 866 146 1,012 1.68 7
ZILLA Gunner000516 8 93 885 127 1,012 1.65 6
KOMBI de Vegabo-Inc 9 93 878 131 1,009 1.34 6
TRONO LANZA-ACRIBILLA 10 64 868 107 975 1.45 5
FYT Mary-Jane_00420 11 3,304 830 139 970 1.59 10
ADOG Xx_IronHyde 12 129 833 133 965 1.65 10
_VIP_ roestertaube242 13 80 827 120 947 1.59 6
BUSTD originalgrapeape 14 709 774 142 916 1.25 7
LEONI it SprOg222 15 286 753 145 897 1.37 10
IR0NY TwistedFamas 16 427 752 142 894 1.52 9
D1BRO Buckshot-Soldier 17 89 755 138 892 1.16 8
VENGA Thrillhelm 18 65 747 132 879 1.23 6
SK_G CptBlue-_- 19 55 724 129 852 1.67 5
R3ST4 de luke-play3 20 214 709 143 852 1.28 6
RYNO Leroy666999 21 332 739 109 849 1.47 8
BTTG skyking_51 22 170 703 143 846 1.26 7
ADC AncientSwordArt 23 94 695 136 831 1.37 7
BEE4U michitomo4 24 231 716 112 828 1.18 5
M1A us Egg_Drop_Soup 25 665 704 121 825 1.21 9

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 748
2 85 978
3 95 1,093