Panther II

Statistics for the Panther II, Tier VIII, Medium, Germany, calculated at 9/16/2019

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 2,746 857,867 Number of battles on this data set
Time 8 2,678 days Time that the tank was played
Commanders 225 5,721 Number of players on this data set
Time per Player 00:49 11:14 hours Time that each commander played on this tank
Time per Battle 04:03 04:29 minutes Time of each battle
Win Rate 48.8 51.2 % Percentage of Victories
WN8 1,248 1,402 Average WN8
Mastery 2.9 3.0 Average Mastery of the Players: 4 is Ace
Trees Cut 1.8 2.0 Trees/Battle Don't drink and Drive
Atack Damage 1,002 1,038 HP Direct Damage per Battle
Tracking Damage 68 72 HP Tracking Damage per Battle
Spotting Damage 249 289 HP Spotting Damage per Battle
Assisted Damage 317 360 HP Assisted Damage per Battle
Combined Damage 1,319 1,399 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.6 0.7 Kills per Battle
Max Kills 4.2 4.8 Average Max Kills per Commander
Spotted 1.1 1.2 Spotted Tanks per Battle
Capture 0.8 1.0 points Capture Points per Battle
Shots 8.7 10.3 Shots per Battles
Hits 6.4 7.3 Hits per Battle
Hit Ratio 73.3 71.4 % % of Shots that Hits the Target
Piercings 4.3 5.0 Piercings per Battle
Piercing Ratio 68.1 67.9 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 49.9 48.5 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 231 209 HP Average Damage per Piercing
DPM 247 231 HP/min Direct Damage per Minute
Combined DPM 325 311 HP/min Combined Damage per Minute
Defense Survival Rate 20.6 25.3 % % of Battles that the Tank Survives
Kills/Deaths 0.8 1.0 Kills for each Death on the Tank
Damage Received 1,302 1,250 HP Damage Received per Battle
Damage Ratio 0.8 0.8 The Direct Damage Dealt per Damage Received Ratio
Hits Received 5.5 5.8 Direct Hits Received per Battle
Explosion Hits Received 0.2 0.2 Explosion Hits Received per Battle
Piercings Received 4.4 4.4 Piercings Received per Battle
Blocked 20.8 23.2 % The % of hits that are Blocked by Armour
Dropped Capture 0.5 0.7 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 580 3 6
Good 1200 880 4 8
Great 2000 1,410 7 13
Unicum 2450 1,730 8 15

Expected Values for Computing WN8

Measure Value
Damage 1,098
Win Rate % 52.5
Kills 0.8
Spotted 1.2
Dropped Capture 0.9

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
LEONI it FTuno 1 113 1,813 648 2,461 1.19 5
THS12 assass67 2 132 1,800 576 2,376 1.42 6
PRTN Sweeno247 3 101 1,836 491 2,327 1.17 7
YOLLO pl jurand123 4 213 1,756 449 2,205 1.29 6
-F- BeardedTankman 5 154 1,493 708 2,201 1.06 6
BLIND dimon_gt88 6 191 1,697 482 2,179 1.06 7
ODH HALLENJIGSAW 7 99 1,532 639 2,172 0.99 6
-CDN- prrn0814545 8 264 1,686 442 2,129 1.27 9
YOLLO pl aston0214 9 202 1,762 360 2,122 1.25 7
REDIT Holtby-70- 10 80 1,521 568 2,089 0.98 5
EASY ru KNYAZ0703 11 92 1,610 447 2,058 0.93 5
4LOST Mo0gist 12 179 1,590 425 2,014 1.39 8
SORRY Dimax2403 13 113 1,602 401 2,003 0.97 6
EQUES hilutu 14 234 1,528 459 1,986 1.13 6
DPJ SouLStorM32 15 307 1,561 413 1,974 1.21 6
TEROR VojtaNOVY 16 112 1,562 388 1,950 1.12 5
FMA fr Levy--Night 17 118 1,455 455 1,910 1.00 5
-TTS- dimmaxus 18 90 1,486 395 1,881 1.03 7
ODH kazookat03 19 97 1,441 393 1,835 0.89 4
REMIX I__Am__Questions 20 103 1,351 460 1,811 0.86 4
A_14_ fr T1G3RS1995 21 81 1,430 376 1,806 0.85 6
KOMBI FIREBRTHR 22 135 1,317 487 1,804 0.87 5
KELPA joker2k17 23 139 1,386 411 1,798 1.10 6
PAKT de rubacava1209 24 82 1,441 354 1,795 1.02 6
BEE4U hige-shinsi 25 236 1,414 377 1,790 0.93 6

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 1,560
2 85 2,040
3 95 2,280