Churchill GC

Churchill Gun Carrier

Statistics for the Churchill GC, Tier VI, TD, UK, calculated at 10/14/2019

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 272 119,124 Number of battles on this data set
Time 1 370 days Time that the tank was played
Commanders 21 1,206 Number of players on this data set
Time per Player 00:56 07:22 hours Time that each commander played on this tank
Time per Battle 04:21 04:28 minutes Time of each battle
Win Rate 49.3 50.6 % Percentage of Victories
WN8 1,573 1,130 Average WN8
Mastery 3.0 3.0 Average Mastery of the Players: 4 is Ace
Trees Cut 1.0 1.0 Trees/Battle Don't drink and Drive
Atack Damage 789 608 HP Direct Damage per Battle
Tracking Damage 46 36 HP Tracking Damage per Battle
Spotting Damage 109 93 HP Spotting Damage per Battle
Assisted Damage 155 129 HP Assisted Damage per Battle
Combined Damage 944 737 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.9 0.8 Kills per Battle
Max Kills 4.4 4.6 Average Max Kills per Commander
Spotted 0.4 0.4 Spotted Tanks per Battle
Capture 0.3 0.9 points Capture Points per Battle
Shots 7.3 7.1 Shots per Battles
Hits 4.6 4.6 Hits per Battle
Hit Ratio 64.1 64.8 % % of Shots that Hits the Target
Piercings 3.6 3.2 Piercings per Battle
Piercing Ratio 77.0 68.3 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 49.3 44.3 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 221 193 HP Average Damage per Piercing
DPM 181 136 HP/min Direct Damage per Minute
Combined DPM 216 165 HP/min Combined Damage per Minute
Defense Survival Rate 29.4 29.3 % % of Battles that the Tank Survives
Kills/Deaths 1.2 1.1 Kills for each Death on the Tank
Damage Received 514 515 HP Damage Received per Battle
Damage Ratio 1.5 1.2 The Direct Damage Dealt per Damage Received Ratio
Hits Received 6.2 6.3 Direct Hits Received per Battle
Explosion Hits Received 0.3 0.2 Explosion Hits Received per Battle
Piercings Received 3.0 3.1 Piercings Received per Battle
Blocked 52.3 50.2 % The % of hits that are Blocked by Armour
Dropped Capture 1.2 0.7 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 390 2 4
Good 1200 590 3 6
Great 2000 960 5 9
Unicum 2450 1,180 6 11

Expected Values for Computing WN8

Measure Value
Damage 745
Win Rate % 53.3
Kills 0.9
Spotted 0.4
Dropped Capture 1.1

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
UDOD ShadowXOmega88 1 91 1,169 209 1,378 1.13 5
WWAR Rambes0 2 79 1,002 156 1,158 1.19 5
ASH AKalashnikovT 3 752 1,003 155 1,158 1.16 7
SRT cosmostar92 4 155 977 152 1,129 1.17 6
-NA- Sam25350 5 78 963 119 1,081 1.14 5
4LOST disaster123 6 105 899 144 1,043 1.13 6
DW2 ASAYASU1130 7 89 918 89 1,007 1.15 4
N0CAP pl Gr3aT_NoName 8 68 731 244 975 0.85 4
_PIE_ thunderflash2014 9 124 801 154 955 1.07 6
MCGR espomarem 10 61 803 108 911 1.10 5
COBET Kasper67rus 11 67 743 161 904 0.66 4
D_M48 bartimann 12 92 767 107 875 0.71 4
LLEQC m_decarie50 13 72 705 108 813 0.96 5
HASTE Tookabazooka 14 174 697 114 811 0.85 5
STOK Dobrin69 15 60 660 134 794 0.65 3
-RNG- timeisshort 16 82 730 60 790 0.80 4
B_N_A TheDorkside88 17 66 646 141 786 0.89 5
FETIH a111aaaddd 18 66 562 208 769 0.82 4
ANTRX pablofurtivo 19 63 656 111 766 0.70 4
FOAS atesu06 20 123 628 132 760 0.74 5
AVA uberbit 21 132 658 100 758 0.89 5
UMS_A HELLCAT2905 22 69 654 101 755 0.87 4
CZ_MP Mr_K____cz 23 60 630 117 746 0.70 5
RON1N El_ciclon_MDQ 24 72 604 142 746 0.63 4
1RO dannte87 25 76 605 123 727 0.89 4

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 748
2 85 978
3 95 1,093